How to fix ‘tree couldn’t be selected because it is not persistent’
This error is fairly common but directly linked to an even more common complaint: trees not rendering on...
This error is fairly common but directly linked to an even more common complaint: trees not rendering on...
My first attempt at creating a waterfall didn’t look good First attempts at waterfalls seem to be a...
How do you make sure that rivers and lakes act correctly, independent of the ocean waves?
Enviro 3 is a great package, but it has an oversight in HDRP. The ‘Background Clouds’ feature of...
An update on two different developers now offering realistic working gears and mills
There are some nice looking UI packs on the asset store, however, the first time I bought one...
One of the critical, simple things Unity developers learn after ‘Hello World’, is how to exit their game...
We’re small and unknown right now, but we won’t stay that way. Since we have plans to release...
Some of the best-known asset makers for Unity are so well known they are sort of ‘default assets’...
Our experience in using ChatGPT to inspire us with names matching the various themes of our game
One of the recent Unity Asset purchases I’ve made is for MicroVerse from Jason Booth. The asset is still new enough that you may not have tried it yet. Should you?
Comparison of RPG Character Mecanim Animation Pack vs Movement Animset Pro vs Ultimate Animation Collection vs Amplify Animations...
It was quite a distraction from regular development of our main game, but I spent my weekends this...
With V3 being released in the near future, this article may be out of date very soon. Opsive...